I wish I could have been there to ask a few questions on their development process. I wanted to learn more about below...
"Another thing they did differently was to use a script language called Squirrel, and a middleware library from Nintendo called NintendoWare. 'At Square Enix, we don't... use other people's code, but since we were aiming for a Summer 2007 launch, I had to streamline the development process,' said Shiraishi.
NintendoWare, he said, was 'awesome' -- they had the basic game elements on screen in three months with only one programmer -- Shiraishi himself."
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